

While that is how it should work, most of the time the AI appears to do just whatever the heck it wants. You may think just a couple of clicks is all that is needed to have your flamethrower guy lead a charge over there or for your medic to head off and heal that guy over there.

The main problem that I have with this game is that you have to hold the hand of pretty much every single unit that you have. This can actually be fun to play, but there is a lot standing in the way of that. There is actually a great deal to what you can do on the battlefield and it has all the makings of an RTS game that is going to be deep, but also a lot of fun to play.

You also can take over various vehicles too. You can use your standard types such as you snipers, machine gunners, medics, and so on. Units Win Warsįor an “older” real time strategy game, D-Day has a large number of units for you to make use of as you battle. One thing that I really do like is that they got interviews with actual World War II vets, this stuff here is actually better than any kind of storytelling that takes place during the game. It is pretty basic stuff, but if you have played any game set during WWII, you will get what is going on here. The single-player campaign has 12 missions for you to play through and these take place before, during, and after D-Day. Prepare For War!Īs the name of the game suggests, D-Day has you trying to swing the events of World War II in your favor. The problem is there are a ton of real time strategy games set during World War II so it is very hard for one to stand out from another, especially when it has more than a few problems which this game does. I thought this was really cool and held high hopes that it would mean the game would have a very high level of authenticity. As a history buff the fact that when D-Day was released back in 2004 it was classed as the official game for the 60th anniversary of D-Day.
